LiteMediator - In-Process Messaging Library
The best libraries are discovered, rather than engineered. After using in-process messaging in .NET projects for several years, I have decided to release a library sharing it with all of you. Using messaging has been extremely helpful to me in both game development and modern web development. Both greatly benefit from lightly-coupled message-driven architectures, which makes Mediator pattern a perfect solution.
Marker Interfaces Are Evil
Have you seen interfaces which have no methods in a project you were working on? Every time you see one of those, it should raise a mental red flag. Marker interfaces are a terrible design choice! I will explain why and what to do instead.
Your Configs Are Totally Wrong
One of the major pain points in working with Enterprise software is dealing with config files. They don’t have to be a pain. But everyone is doing them absolutely wrong.
Eight Projects You Shouldn't TDD
Test-driven development is still a hotly debated design methodology. Is it valuable? Is it harmful? Does it cost more than it saves? I will tell you which projects you should not develop test-first.